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Neutron Highway

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Neutron-Highway-Art-Elite-Dangerous-Mathew-Maddison

The Neutron Highway is a network of charted and optimised routes that contain a high percentage of neutron stars and white dwarfs along the route; systems that temporarily allow ships to supercharge their FSD via the neutron jet streams. These highways are a means for ships to traverse large distances between two set locations using far fewer jumps than the conventional method. This guide is courtesy of Erimus. [1]

  • 1 Is this faster than regular travel?
  • 2 What are the dangers?
  • 3 Creating a Route
  • 7 References

Is this faster than regular travel? [ ]

This really depends on the individual. Everyone has their own techniques when doing the hyperspace grind. Some are more proficient at the 'buckyball method' of traveling and using the map, where others are more cautious and methodical in their approach. Travel times can vary greatly depending on the player. For this reason it is proposed that neutron travel routes should be judged by the number of jumps they save in total, compared to the number that regular travel would take - and not based solely on the time it takes for individuals to traverse them. Looking at the number of jumps saved, and comparing it to your own experience, proficiency, and method of fast travel, should give you an idea of whether the route will benefit you or not.

For an example, it has been proved that a 33 LY ship can travel almost 5,000 LYs in less than 90 minutes using a pre-defined route (see linked video below). This shaved around 1 hour off the conventional travel method for a ship of that range across that kind of distance. But this does not mean that everyone will experience the same results. A whole lot of other variables need to be taken in to account.

What are the dangers? [ ]

Neutron-Star-and-Krait-Phantom

Neutron star and a Krait Phantom

Neutron travel can be deadly if you drop out of supercruise inside the neutron jet. This can occur by accident (pressing the drop out key bind by mistake), or by misjudging your position relative to the neutron star and hitting the automatic drop out zone while supercharging. You can avoid this most of the time if you zero your throttle during the hyperspace sequence toward a NS. You can also avoid being 'sucked into the drop out zone' by immediately turning away from the neutron star upon hyperspace exit, and gliding into the far edge of the NS plume to supercharge where you should have sufficient distance to ride the jet and exit the plume safely. Remember however, that nothing is 100% safe with neutron skimming!

If you lose connection inside a neutron jet, do not log back in! Submit a ticket to game support and they will investigate your net log activity; if you genuinely lost connection, they will move you to a safe system (this info is based on forum comments circa Octobre 2015). Alternatively, you can attempt to low-wake out of the jet by selecting a celestial object within the system and initiating supercruise (this avoids the need to align-to-target 'high-wake' method, which is virtually impossible while caught in the turbulence of a neutron jet).

Other things to watch out for are FSD damage. Supercharging can damage your FSD and this damage mounts up. It is recommend to drop out of SC (away from a NS jet), and repair your FSD when it drops below 90% integrity. Don't leave home without an AFMU if you intend to use the neutron grid.

Also be wary of 'continuous neutron hopping', i.e. jumping from neutron to neutron and forgetting to hit a regular star once in a while to refuel!

Creating a Route [ ]

Neutron-Highway

At around 6,000 ly from Sol , and between 1,000 and 1,500 ly below the galactic plane, a layer of neutron systems can be located. The closer to the galactic core you travel, the denser this layer becomes, making neutron hopping more and more viable the further coreward you go.

The 'Goldilocks' zone for creating a network grid of neutron highways starts around 6,000 ly from Sol and stretches all the way to the outer galactic core. Closer than 6 kly from Sol, the density of neutrons is not sufficient to make optimal routes, so the time investment does not pay off. Beyond the outer galactic core, neutron stars are abundant all the way to the far edge of the far galactic core, so conversely, there is no reason to create routes when you can practically find them everywhere in those locations.

If you are thinking of creating a route, and want it linking up to the neutron grid, the intermediate galactic arms are the prime locations to do so.

The tool Elite Dangerous Neutron Router plots between two different star systems. It will prioritise neutron stars so should be avoided for journeys which are lower than 500 light years.

History [ ]

09/20/2016 - 2.2 "The Guardians" Beta 1 has begun. This new beta brought around a whole host of new changes, the more significant one being the updating of a star type, the " Neutron Star ". This new star type had giant jet cones spewing out heavy magnetic fields out the cones of the star, and when the ship was inside this cone, the FSD would be "Supercharged". [2]

Well, when the Beta 1 came about, there was a decimal error when calculating the Neutron Boost. Instead of 25% (1/4) as originally planned, the Neutron Star provided a 400% (4/1) boost. This was not intended.

The same day, 09/20/2016 - An official statement was provided to the public detailing the mistake in the boost, drawing the public eye to the "bug" that had graced the first Beta. This bug would undoubtedly provide discussion and a large controversial subject in Elite, when is a jump range too much?

The Same Day, 09/20/2016 - The community was rallied into action! Posts about the new boost were suddenly littering the front page. The community needed to catch the eye of FDEV and reverse the "fix" to this bug. The Neutron boost was an amazing and very sought after feature for Elite Dangerous, for it provided a strong reason to finally explore deep into the depths of the Elite Universe .

After a large number of posts were made, the community had won. The 400% boost was made a feature, and the beginnings of the Neutron Highway were born.

11/06/16 - Brave souls attempted to pioneer the Highway , bringing about the name of a new super lane to different parts of the galaxy. The highway was cutting down times to Colonia from Days to just hours, the current record is in 3 Hours and 16 minutes . There were even brave souls making unfathomable times to Sag A*, some even reaching Sag A* in under 2 hours!

11/16/16 - The first Neutron Route Plotter was born! Created by the amazing Spansh, this fresh new tool made custom routes to anywhere in the galaxy, making traveling a lot easier. Early Pioneers had to manually identify and mark custom routes, slowing the process considerably, but this new tool allowed Plotting for great distances while using the new boost.

This was the defined beginning of the Neutron Highway. Using Spansh (or your own eyes), a CMDR could traverse the galaxy in mere hours, cutting down travel times so significantly and making exploring more viable to those CMDRs not wanting to spend weeks in the black. From here, the Neutron Highway was used continuously for years, up until.....

08/17/2017 - The addition of 20k LY routes as well as the ability to make use of the Neutron Boost in your routing. This didn't put Spansh out of complete commission, but this solidified The Neutron Highway as a now "easy to use" feature for everyone.

Elite Dangerous Guide to Neutron Star Jumping

References [ ]

  • ↑ Frontier Forums: 2.2 Building the Neutron Highway Grid
  • ↑ reddit: A Brief History of the Neutron Highway
  • 2 Federation/Ranks
  • 3 Empire/Ranks

elite dangerous travel 5000 ly

Elite Dangerous

elite dangerous travel 5000 ly

Originally posted by Metylan : I usally would say 1000ly per hour. Atleast it is what i can do.

elite dangerous travel 5000 ly

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Traveled 5000+ly to open palin, not showing.

  • Thread starter Klearoflauge
  • Start date Jul 17, 2020

Klearoflauge

Klearoflauge

G'day commanders, As the title says, A few of my friends and I took the ol' FC on a trip to open up Palin and it doesn't show up in the codex. Nor in the engineer page on my ships right hand panel. It still says I need to travel 5000ly. Is this a bug or perhaps I missed something? Not really finding info on this in anything recent. Most posts and reddit columns are from 2019 citing bugs etc... Surely this is not STILL a bug for something like an engineer a year later. (I say that last bit with a touch of sarcasm since it is possible, and that's what frightens me). Anyways, any suggestions would be much appreciated. If I missed a thread somewhere, a nudge in the proper direction would be greatly appreciated.  

Have you tried logging out and then back in. I remember something like that for engineers.  

mikekim

try above - or it might be that you have to travel 5000 ly in a ship yourself - not hitch a ride on a carrier  

Dimensions said: Have you tried logging out and then back in. I remember something like that for engineers. Click to expand...
mikekim said: try above - or it might be that you have to travel 5000 ly in a ship yourself - not hitch a ride on a carrier Click to expand...

Viscera

Did you jump out of system in your ship at 5000? Or did you stay on carrier?  

Jumped out, scanned planets, mined etc...  

stryker4711

Hmm, perhaps there is a virtual line at 5000ly around your starting point and you have cross this line in whitchspace to trigger Palin? So perhaps if you take your fc to a system around 4990ly away and then jump with your ship?  

stryker4711 said: Hmm, perhaps there is a virtual line at 5000ly around your starting point and you have cross this line in whitchspace to trigger Palin? So perhaps if you take your fc to a system around 4990ly away and then jump with your ship? Click to expand...

Deleted member 182079

What you mean "open". WHAT HAVE YOU DONE TO PALIN!!!!!!  

ObiW said: What you mean "open". WHAT HAVE YOU DONE TO PALIN!!!!!! Click to expand...

Para Handy

... (content deleted by me) ...  

MishaTX

You may not have hit 5000 yet. Happened to me recently. I was doing the 5000 ly Palin run the old fashioned way and was pretty dang sure I'd made it, at least according to EDSM, but no Palin unlock. So I checked Chloe Sedesi, exact same unlock, on the right panel, and HER unlock info stated that I'd only made it to 4950. No such update on Palin's page. A couple jumps further into the black and they both unlocked at the same time. Try jumping a bit further out.  

🤷‍♂️

MishaTX said: You may not have hit 5000 yet. Happened to me recently. I was doing the 5000 ly Palin run the old fashioned way and was pretty dang sure I'd made it, at least according to EDSM, but no Palin unlock. So I checked Chloe Sedesi, exact same unlock, on the right panel, and HER unlock info stated that I'd only made it to 4950. No such update on Palin's page. A couple jumps further into the black and they both unlocked at the same time. Try jumping a bit further out. Click to expand...

galahad2069

Klearoflauge said: Jumped out, scanned planets, mined etc... Click to expand...

Bantha

galahad2069 said: High wake to another system. Your "distance traveled from start" stat won't update without it, supercruising around in a system which you traveled to in a carrier is not enough. Click to expand...
Klearoflauge said: Good call, I'm on it. Click to expand...
Para Handy said: I pointed this out above (#12) to no avail - if they are not listed then you have not "discovered" them, you need to be at level 3-4 of Marco Qwent to "discover" them. If you have not discovered them then you won't receive the invites even if you were to travel to Semotus Beacon. Click to expand...

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  2. Elite Dangerous: 5,000 LY Journey

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  3. Elite Dangerous-Horizons-Exploration-5000-Light Year-Journey

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  4. Landed at Sacaqawea with 5000 ly of wear : r/EliteDangerous

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  5. Elite Dangerous (PS4 Pro) 5000 LY

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  6. Elite Dangerous

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COMMENTS

  1. Where should I go for my 5000 ly Palin trip?

    Head towards the Galactic rim, "south" of Sol. There's plenty of nebula to visit, plus you can climb or dice and mess around with the view from the edges of the galaxy. It's pretty awesome. I just got back from a trip to the Monkey Head Nebula, then up to 1800ly above the Galactic plane. That's about 6500ly.

  2. I need to travel 5000 LY for an engineer unlock where should I go

    The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming's original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. Here battles rage, governments fall, and humanity's frontier expands - and you can impact it all.

  3. Where do you recommend that I go for my first 5000 LY trip?

    One suggestion was to go in a cheap DBX (can achieve 65 LY) and self-destruct, so you don't have to do the return trip. You lose all exploration data, so you don't make any money, but the "I have traveled 5000 LY" stat is saved and counts for Palin. For an actual sight to see, I'd say go for the Zurara but that's about 10,000 LY.

  4. 5000 LY for Palin, Destination Recommendations

    Elite Dangerous. Dangerous Discussion . 5000 LY for Palin, Destination Recommendations ... Travel to Colonia to open engineers there?.. With some passenger missions?.. Or maybe boom data delivery there?.. ... 5000,01 LY in one single direction, plotting a neutron route. With a cheap ship. Then self-destruct . EUS. Dec 5, 2018 #6

  5. Newcomer / Intro

    The quickest method takes about 3 hours. get a Cobra mk3, strip everything off it, downgrade the PP and PD to 2D, make all the other modiles D-class, except 4A FSD. Add a class 4A fuel scoop, a class 2 fuel tank and one or two heatsink launchers. That should give a jump range of about 28 LY, so 5000/27 = 185 jumps.

  6. How long to travel 5000 ly :: Elite Dangerous General Discussions

    C -> just test it. E -> as with B. take a couple of measurements and average. This formula estimates my cutter would need 4.8h to travel 5000 ly and from actuall exploring I can tell you it was quite an accurate estimation. numbers: A = 22. B = 50s. E = 180s. C = 7.

  7. Neutron Highway

    For an example, it has been proved that a 33 LY ship can travel almost 5,000 LYs in less than 90 minutes using a pre-defined route (see linked video below). ... The Neutron boost was an amazing and very sought after feature for Elite Dangerous, for it provided a strong reason to finally explore deep into the depths of the Elite Universe.

  8. 5000 Ly Palin trip : 2 Questions please :: Elite Dangerous General

    Elite Dangerous. All Discussions ... May 22, 2019 @ 8:51pm 5000 Ly Palin trip : 2 Questions please Hello, I am actually grinding it. It will take me roughly 2H30 to complete it, if i do a one way-trip, and twice if i actually come back. ... You may or may not need to travel slightly beyond them until you are 5kly from your start system.

  9. How to plot a course to get 5000 LY away from where I started

    Head for Eta Carinae or how ever you spell it. its quite a distance to the right of the bubble faceing towards the center on the galaxy map. Fly a couple of hundreds LY up/down of the galaxy plain, you'll find some unexplored systems along the way. that could very potencially hold earth-likes and water worlds, neutron stars, black holes etc etc that can net you some cash along the way =)

  10. 5k LY trip : r/EliteDangerous

    There is a asteroid station in the Jellyfish nebulae that is just over 5k ly from the bubble. Fit your DBX with D-rated modules to save weight and make sure you FSD is fully engineered to level 5 for extra jump range. Fit a heatsink or two as well. You can use EDDB to search for asteroid bases and look at which one is over 5k ly from the bubble.

  11. Elite: Dangerous

    And off we go from the bubble to a Nebula far far away. This is my first exploration video and my first actual exploration trip. So tips are always welcome! ...

  12. Newcomer / Intro

    Jul 10, 2019. #1. Palin, the old goat, wants me to travel 5000 ly before we can talk. I've a friend who did this and just took off into the inky blackness of space. He even discovered 34 bodies, in the bubble. I appreciate that initiative; however, there were no stations out there and I'd rather get 5,000 ly out and sell my data and then head ...

  13. Multi-Waypoint-Planner

    Plot your route through multiple way-points and let our algorithm find the fastest route for you.

  14. Wanna tips to do a 5000Ly travel to unlock an engineer

    Reach 5k ly to unlock the two engineers (Sedesi and Palin) Gather the sensor fragments needed for both of them. Visit the further of the two (Sedesi; she's annoyingly 900 ly outside the Bubble) Fill up on G4 raw engineering mats. Hit a couple sightseeing points along the way.

  15. 5000 LY... :: Elite Dangerous General Discussions

    Problem solved. #1. Dolphin Bottlenose Jun 4, 2020 @ 11:38am. The Sirius is only a White Dwarf - that's just a 50% boost, not really worth it. You may get real neutrons when you are out of the Bubble (the only Neutron star in the Bubble is the Lighthouse one). You just have to jump 5000+Ly, not much else you can do.

  16. Engineers

    scroll down here until you hit exploration. you are wanting to look at "max distance from start". This means how many light years from the starting point you have traveled. You literally just need to be 5000 ly away from that starting point. There is a problem with the progress bar not updating on the engineers.

  17. Recommendations for a 5000LY Palin Trip

    Oct 27, 2016. #3. It depends on how you want to do it. If you want to unlock Palin as fast as possible, strip down your anaconda to a bare minimum, achieve your max possible jumprange, bookmark a sys 5000LY away, reach that and return. If you want to make some exploration and take a little time to see some shinies, then any ship with a fuel ...

  18. 5000ly travel :: Elite Dangerous General Discussions

    So I have unlocked Guardian FSD and configured my DBX to about ~72 ly with just 1 hard point, chaff, pdt, and adequate core modules. I'd like to unlock the engineer that require 5000 ly travel from the starting point. What system should be most interesting to go? I don't think I want to take passengers mission so I can go wherever after reached that distance. Any suggestions? Thanks

  19. Palin wants me to travel 5000 LY. Where should i go?

    The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming's original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. Here battles rage, governments fall, and humanity's frontier expands - and you can impact it all.

  20. 5000k ly trip recommendation : r/EliteDangerous

    The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming's original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. Here battles rage, governments fall, and humanity's frontier expands - and you can impact it all.

  21. How long to travel 5000 ly :: Elite Dangerous General Discussions

    Elite Dangerous. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews ... Jan 8, 2017 @ 12:05pm How long to travel 5000 ly I got a big trip ahead, how long is it gonna take? Plus I have to return < > Showing 16-19 of 19 comments . Roasty McToasty. Jan 9, 2017 @ 1:16am I used to have speed around 1000ly/40minutes with 30ly ...

  22. Professor says go 5,000 Ly. Suggestions? : r/eliteexplorers

    I took on a passenger mission to a nebula about 6,000ly from the bubble, I'd suggest doing something similar as it gives you a destination and a reason to travel to it. My journey ended in tragedy, but it unlocked Palin and, had I not made a series of idiotic mistakes, would have also paid 30,000,000 credits.

  23. Traveled 5000+ly to open palin, not showing.

    Jul 17, 2020. #5. mikekim said: try above - or it might be that you have to travel 5000 ly in a ship yourself - not hitch a ride on a carrier. I had thought of this although I did take my carrier out 1600ly before that and it is showing in my codex. Also, the quest says "travel 500ly from start" with no mention of any other stipulations.